Starfield Composer Believes Game Will "Become Legendary"
"People weren't ready for it"
"ColonelFancy" Mike Lind
3/16/20263 min read


Veteran composer Inon Zur has more than cemented his name in the annals of video game history. He has produced and written music for a good number of franchises, which includes Baldur's Gate, Dragon Age, Star Trek Starfleet Command II: Empires at War, and StarCraft II. He's noted for his contributions towards Bethesda titles, namely Starfield. Released in 2023, the action RPG has received opinions that are across the board. While views on it lean towards generally favorable, it's a piece of software whose reception didn't quite meet the anticipation of it being Bethesda's newest intellectual property in 25 years.
Zur spoke about his experience with Bethesda, and with his passionate sense of music development, the topic of working with Todd Howard was something he touched on during an interview with RPGSite. As Starfield was one of his favorite titles to produce for, he spoke of the inspiration behind its composition.
With Starfield, it's finding the right balance between elements that people are identifying as something that belongs to space, but also trying to develop a new language. I remember that there was a lot of thinking that we did and I was basically taking back into this world that on one hand is huge, vast and standing still almost like a void, but then inside this space, there are lots of elements that are moving quickly and happening quickly and zooming in and out and everything.


Granted, Starfield may not have had the same impact on the gaming populace as other Bethesda works like The Elder Scrolls and Fallout, Zur has a much more positive outlook on its legacy as time passes, believing it may not have been for its time, but that's how Howard's influence has a lasting effect on gamers.
"Todd is one, if not the most creative and invigorating human beings in the industry," Zur claims. "He just doesn't stop. He always has new ideas. He always knows what he wants. He is very persuasive and has a very strong character. He will also find ways to describe what he wants without really calling it a name."
He knows how to allow freedom of creativity on one hand, but also how to steer it to his own vision. He is a visionary. He sees things that people will start to find out years later. This also applies to Starfield. When Starfield released, I believe people were just not ready for it. It's a different way of looking at it, but Todd is really strong, and he said very, very lightly, "Look, if you don't like it, then you don't like it, but this is the new thing that we're doing, and we're sticking to it." He believes in his way, and it just has proven time and time again that eventually people will understand his vision. It just takes time and this is a common thing for all the big visionaries. Sometimes people really don't understand them correctly, but they were strong enough to stay on course, and Todd will stay on course on Starfield. Starfield will eventually become something that will be legendary. I have no doubt. It's just a matter of time.
Given how there has been a fondness for the critically acclaimed The Elder Scrolls V: Skyrim over the years, despite the game's many bugs and glitches (some the among fans they consider "charming"), there may be merit in Zur's belief. Perhaps the question is, does enough of Howard's magic remain with Bethesda fans to give something like Starfield higher retrospective accolades?
SOURCE: RPGsite
