Sony Sees Sharp Decline In PlayStation 5 Hardware Sales In The Aftermath Of Price Hikes
Raising the price twice was probably not a wise choice
"ColonelFancy" Mike Lind
5/10/20262 min read


Volatile economic landscape affects consumer interest
Bungie's Marathon underperforms, citing more than half a billion dollars in impairment losses
Sony sold only 1.5 million consoles in Q4 2025
Sony and the PlayStation may remain the market leaders in the video game industry, but they are seeing massive trouble looming, as PlayStation 5 sales have absolutely cratered. According to a report from Reuters, in the fiscal year of 2025 (ending in March 31st), PlayStation 5 consoles saw just 1.5 million units sold during its fourth quarter. This number down almost half compared to the 2.8 million PS5s that moved in 2024, a 46% decline. Among the reasons this drop-off is seen as drastic likely leads to two price increases for all PS5 hardware in just one year.
Other attributing factors include high demand, high-end memory chips designated to utilize more A.I. capabilities. A severe memory shortage has also crippled many areas of the global economy and in the tech world, due to the high bandwidth that the increased use of A.I. commands. It has led to skyrocketing prices for PCs, smartphones, and now video game consoles. Sony indicated they had accrued enough memory to secure their needs for the remainder of the year.


Sony has also saw the acquisition of Destiny developer Bungie backfire considerably. Purchasing the studio in July of 2022 (in seemingly indirect retaliation of the Activision Blizzard bid Microsoft made at the beginning of that year) for a sum of $3.6 billion, it's been revealed that the development of Bungie's new extraction shooter Marathon has cost Sony $556 million in impairment losses.
Between the lackluster sales of Marathon (which already had a very costly development cycle which saw several delays), and the declining interest and revenue from Destiny 2, the total number that has been lost on this studio purchase is now $765 million dollars. Compile that with the financial disaster that was Concord, software flops have been more common for the blue brand as of late.
PlayStation has saw PS Plus subscription revenue up, due to the increased price of the service, bringing its increase to 5% in monthly active users. That can be a positive. Sony is also expecting the launch of a major app like Grand Theft Auto VI to spike a boost in profits to an estimated 30%. Marvel's Wolverine, a PS5 exclusive, is expected to release in, September, and is another piece of software the company is aiming to see do stellar numbers.
With PS5 hardware being more than six years old, and the inconsistent swings in the market leaving an impact on the hiked costs of consoles, the demand to make profits meet expectations is likely to increase. With even a basic PlayStation 5 running the average customer $650USD, this could run the risk of plateauing for Sony in efforts to increase their install base. Especially when Microsoft may aggressively shift philosophies regarding their Xbox platform, and the Nintendo Switch 2 selling incredibly fast since its launch.
SOURCE: Reuters
